Team IGG : Computer Graphics and Geometry

Difference between revisions of "Basile Sauvage"

From Team IGG : Computer Graphics and Geometry
Jump to navigation Jump to search
Line 38: Line 38:
 
* January 2022: our [https://icube-publis.unistra.fr/appli.php/3-SGHN21 educational paper] (french) about CS unplugged activities related to binary trees has been published in [https://www.univ-irem.fr/spip.php?article33 Repères-IREM].
 
* January 2022: our [https://icube-publis.unistra.fr/appli.php/3-SGHN21 educational paper] (french) about CS unplugged activities related to binary trees has been published in [https://www.univ-irem.fr/spip.php?article33 Repères-IREM].
 
* January 2022: a [https://recherche.unistra.fr/actualites-recherche/actualites-de-la-recherche/modeliser-lapparence-de-materiaux-scintillants popularization video] (french) of our works about rendering of glints has been published by the university.
 
* January 2022: a [https://recherche.unistra.fr/actualites-recherche/actualites-de-la-recherche/modeliser-lapparence-de-materiaux-scintillants popularization video] (french) of our works about rendering of glints has been published by the university.
* November 2021: a [https://www.societe-informatique-de-france.fr/wp-content/uploads/2021/11/1024_18_2021_87.html short article] (french) of our [https://mathinfo.unistra.fr/admission/lyceen/decodeuses-dinformatique/ scientific mediation project] for equal opportunities and gender equality in computer science has been published in [https://www.societe-informatique-de-france.fr/bulletin/ 1024].
+
<!--* November 2021: a [https://www.societe-informatique-de-france.fr/wp-content/uploads/2021/11/1024_18_2021_87.html short article] (french) of our [https://mathinfo.unistra.fr/admission/lyceen/decodeuses-dinformatique/ scientific mediation project] for equal opportunities and gender equality in computer science has been published in [https://www.societe-informatique-de-france.fr/bulletin/ 1024].
 
* November 2021: I am elected to the executive board of the [https://mathinfo.unistra.fr/irem/accueil/  Institut de recherche sur l'enseignement des mathématiques] of Strasbourg (IREM).  
 
* November 2021: I am elected to the executive board of the [https://mathinfo.unistra.fr/irem/accueil/  Institut de recherche sur l'enseignement des mathématiques] of Strasbourg (IREM).  
 
* September 2021: the [https://pod.unistra.fr/video/44060-decodeuses-dinformatique/ video] (french) of our [https://mathinfo.unistra.fr/admission/lyceen/decodeuses-dinformatique/ scientific mediation project] for equal opportunities and gender equality in computer science is now available online.
 
* September 2021: the [https://pod.unistra.fr/video/44060-decodeuses-dinformatique/ video] (french) of our [https://mathinfo.unistra.fr/admission/lyceen/decodeuses-dinformatique/ scientific mediation project] for equal opportunities and gender equality in computer science is now available online.
<!--* July 2021: our educational paper "[https://icube-publis.unistra.fr/appli.php/5-FDSB21 Un dispositif pour favoriser l'engagement des étudiants dans la rédaction de leur rapport de stage]" (french) has been accepted to [https://qpes2021.sciencesconf.org/ QPES 2021].
+
* July 2021: our educational paper "[https://icube-publis.unistra.fr/appli.php/5-FDSB21 Un dispositif pour favoriser l'engagement des étudiants dans la rédaction de leur rapport de stage]" (french) has been accepted to [https://qpes2021.sciencesconf.org/ QPES 2021].
 
* June 2021: our paper "[http://igg.unistra.fr/People/chermain/importance_sampling_glint/ Importance Sampling of Glittering BSDFs based on Finite Mixture Distributions]" has been accepted to [https://egsr.eu/2021/ EGSR 2021].
 
* June 2021: our paper "[http://igg.unistra.fr/People/chermain/importance_sampling_glint/ Importance Sampling of Glittering BSDFs based on Finite Mixture Distributions]" has been accepted to [https://egsr.eu/2021/ EGSR 2021].
 
* May 2021: Two Minute Papers published a [https://www.youtube.com/watch?v=x2zDrSgrlYQ video] on our PG'20 paper.  
 
* May 2021: Two Minute Papers published a [https://www.youtube.com/watch?v=x2zDrSgrlYQ video] on our PG'20 paper.  

Revision as of 13:23, 1 September 2023


ICube
Pôle API, 300, Boulevard Sébastien Brant 
CS 10413
F 67412 Illkirch Cedex
Office: C117
Tel: +33 (0)3 68 85 45 67 
e-mail: sauvage AT unistra.fr
Basile Sauvage

Current position

News

Short CV

  • 2018 accreditation to supervise research (pdf, french)
  • 2018 diploma for teaching skills in higher education
  • since 2006 Associate Professor of Computer Science at the university of Strasbourg.
    • Researcher at ICube laboratory (formerly LSIIT), Computational Geometry & Computer Graphics team.
    • Teacher at the University of Strasbourg (Computer Science department, UFR Mathématique-Informatique).
  • 2005-2006 Research and teaching assistant at the university Joseph Fourier, Grenoble.
  • 2002-2005 Ph.D. in Applied Mathematics at INP-Grenoble (technological university), laboratoire de Modélisation et Calcul. Advisors: Stefanie Hahmann and Georges-Pierre Bonneau.
  • 2002-2005 Teaching assistant at the INP-Grenoble.
  • 2002 Master of Science degree (Applied Mathematics) from the university Joseph Fourier, Grenoble.
  • 2002 Engineering master degree from ENSIMAG, Grenoble (engineering school in Applied Mathematics and Computer Science).

Research

Research topics

  • Texture synthesis.
  • Rendering.
  • Radiance and geometry: acquisition, reconstruction, treatment, visualization.
  • Geometric modeling, multiresolution analysis, geometry processing.

Publications

Projects

  • 2020-2023 ReProcTex (ANR), leader
  • 2019-2021 Idex Postdoc (University of Strasbourg), leader
  • 2017-- ASTex (open source lib), scientific leader
  • 2016-2020 HDWorlds (ANR)
  • 2008-2010 ATROCO (ANR)

Postdoc

  • Xavier Chermain (2019-2021, advisor). Subject: synthesis and rendering of complex procedural textures.

PhD students

  • Romain Fournier (2022-2025). Subject: Spatial control of procedural textures for on-the-fly synthesis.
  • Charline Grenier (2020-2023). Subject: procedural texture graphs for ray-tracing rendering.
  • Nicolas Lutz (2017-2021). Subject: multi-channel procedural models for modelling virtual worlds.
  • Geoffrey Guingo (2015-2019). Subject: synthesis of dynamic textures on deformable objects.
  • Kenneth Vanhoey (2010-2014). Subject: joint treatment of geometry and radiance of 3D model digitization.

Teaching

See my french homepage