Team IGG : Computer Graphics and Geometry

Difference between revisions of "Video Gallery"

From Team IGG : Computer Graphics and Geometry
Jump to navigation Jump to search
m
Line 6: Line 6:
 
|-
 
|-
 
|<videoflash>uTN4TLZLShc</videoflash>
 
|<videoflash>uTN4TLZLShc</videoflash>
|Simulation des interactions fluide-solide - Projection d'eau sur un cube
+
|Fluid-solid interaction's simulation - Projection of water on a cube
 
(O. Genevaux)
 
(O. Genevaux)
 
|-
 
|-
Line 17: Line 17:
 
|-
 
|-
 
|<videoflash>oW6DZ9PuxBw</videoflash>
 
|<videoflash>oW6DZ9PuxBw</videoflash>
|Simulation des interactions fluide-solide -  
+
|Simulation of fluid-solid interactions -  
 
(O. Genevaux)
 
(O. Genevaux)
 
|-
 
|-
Line 29: Line 29:
 
|-
 
|-
 
|<videoflash>JAh9NPxM0tE</videoflash>
 
|<videoflash>JAh9NPxM0tE</videoflash>
|Simulation des interactions fluide-solide - Ricochet
+
|Simulation of fluid-solid interactions - Rebound
 
(O. Genevaux)
 
(O. Genevaux)
 
|-
 
|-
Line 41: Line 41:
 
|-
 
|-
 
|<videoflash>Is4eQDUJqG4</videoflash>
 
|<videoflash>Is4eQDUJqG4</videoflash>
|Simulation des interactions fluide-solide - Balle lancée dans l'eau
+
|Simulation of fluid-solid interactions - Ball thrown in the water
 
(O. Genevaux)
 
(O. Genevaux)
 
|-
 
|-
Line 53: Line 53:
 
|-
 
|-
 
|<videoflash>58fa4mcYiIE</videoflash>
 
|<videoflash>58fa4mcYiIE</videoflash>
|Simulation des interactions fluide-solide - Balle qui rebondie dans l'eau
+
|Simulation of fluid-solid interactions - Ball bouncing in the water
 
(O. Genevaux)
 
(O. Genevaux)
 
|-
 
|-
Line 65: Line 65:
 
|-
 
|-
 
|<videoflash>Moz9pOhV-E8</videoflash>
 
|<videoflash>Moz9pOhV-E8</videoflash>
|Animation Physique - Animation d'un tissu glissant sur une boule
+
|Physical animation - Animation of a tissue sliding over a ball
 
(A. Habibi)
 
(A. Habibi)
 
|-
 
|-
Line 72: Line 72:
  
  
== Détection de collision ==
+
== Collision detection ==
  
 
{|cellpadding=2 cellspacing=20 width=100%
 
{|cellpadding=2 cellspacing=20 width=100%
Line 79: Line 79:
 
|-
 
|-
 
|<videoflash>3lrHuLu8oEw</videoflash>
 
|<videoflash>3lrHuLu8oEw</videoflash>
|Détection de collision de particule (T. Jund)
+
|Particle collision detection (T. Jund)
 
|-
 
|-
 
|}
 
|}
Line 88: Line 88:
 
|-
 
|-
 
|<videoflash>9uqAKIS1_Bk</videoflash>
 
|<videoflash>9uqAKIS1_Bk</videoflash>
|Détection de collision de particule (T. Jund)
+
|Particle collision detection (T. Jund)
 
|-
 
|-
 
|}
 
|}
  
<span id="collision">Vidéo du congrès international SPM 2009</span>
+
<span id="collision">Video of the international congress SPM 2009</span>
 
{|cellpadding=2 cellspacing=20 width=100%
 
{|cellpadding=2 cellspacing=20 width=100%
 
!
 
!
Line 102: Line 102:
 
|}
 
|}
  
== Réalité Virtuelle ==
+
== Virtual Reality ==
  
 
{|cellpadding=2 cellspacing=20 width=100%
 
{|cellpadding=2 cellspacing=20 width=100%
Line 109: Line 109:
 
|-
 
|-
 
|<videoflash>qdBHZhhKPhg</videoflash>
 
|<videoflash>qdBHZhhKPhg</videoflash>
|Manipulation sur le workbench (un inconnu)
+
|Manipulation on the workbench (a stranger)
 
|-
 
|-
 
|}
 
|}
Line 118: Line 118:
 
|-
 
|-
 
|<videoflash>a6TJpgAHTek</videoflash>
 
|<videoflash>a6TJpgAHTek</videoflash>
|Métaphore du potier (M Veit)
+
|Potter metaphor (M Veit)
 
|-
 
|-
 
|}
 
|}
Line 127: Line 127:
 
|-
 
|-
 
|<videoflash>VU-Lw66nc1o</videoflash>
 
|<videoflash>VU-Lw66nc1o</videoflash>
|Manipulation indirecte (M Veit)
+
|Indirect manipulation (M Veit)
 
|-
 
|-
 
|}
 
|}
Line 136: Line 136:
 
|-
 
|-
 
|<videoflash>N8ET7b5cRI8</videoflash>
 
|<videoflash>N8ET7b5cRI8</videoflash>
|Navigation sur une surface (M Veit)
+
|Navigation over a surface (M Veit)
 
|-
 
|-
 
|}
 
|}
Line 145: Line 145:
 
|-
 
|-
 
|<videoflash>rKgLzqO5xbo</videoflash>
 
|<videoflash>rKgLzqO5xbo</videoflash>
|Pose de contraintes 3D sur le workbench (A. Fabre)
+
|3D constraints on the workbench (A. Fabre)
 
|-
 
|-
 
|}
 
|}
Line 159: Line 159:
 
|}
 
|}
  
== Rendu GPU & Simu ==
+
== GPU rendering & Simulation ==
  
 
{|cellpadding=2 cellspacing=20 width=100%
 
{|cellpadding=2 cellspacing=20 width=100%
Line 186: Line 186:
 
|-
 
|-
 
|<videoflash>5V_joHXJ_Pc</videoflash>
 
|<videoflash>5V_joHXJ_Pc</videoflash>
|Visualisation de simulation de plasma (M. Haefelé)
+
|Visualization of plasma simulation (M. Haefelé)
 
|-
 
|-
 
|}
 
|}
  
== Animation 4D ==
+
== 4D animation ==
  
 
{|cellpadding=2 cellspacing=20 width=100%
 
{|cellpadding=2 cellspacing=20 width=100%
Line 197: Line 197:
 
|-
 
|-
 
|<videoflash>UtsNuoWx6Mw</videoflash>
 
|<videoflash>UtsNuoWx6Mw</videoflash>
| Fusion de 2 sphère
+
| Fusion of 2 spheres
 
|-
 
|-
 
|}
 
|}
Line 206: Line 206:
 
|-
 
|-
 
|<videoflash>16ULTAiQuH0</videoflash>
 
|<videoflash>16ULTAiQuH0</videoflash>
| Fusion de 2 objets
+
| Fusion of 2 objects
 
|-
 
|-
 
|}
 
|}
Line 215: Line 215:
 
|-
 
|-
 
|<videoflash>Nq9WK8dvLZE</videoflash>
 
|<videoflash>Nq9WK8dvLZE</videoflash>
| Modélisation d'une animation en 4D (N. Dubreuil)
+
| Modeling of an animation in 4D (N. Dubreuil)
 
|-
 
|-
 
|}
 
|}
Line 226: Line 226:
 
|-
 
|-
 
|<videoflash>k9SHFPpt-tI</videoflash>
 
|<videoflash>k9SHFPpt-tI</videoflash>
| Reportage France 3 Alsace
+
| France 3 Alsace news coverage
 
|-
 
|-
 
|}
 
|}
Line 236: Line 236:
 
|-
 
|-
 
|<videoflash>9MShj45eM94</videoflash>
 
|<videoflash>9MShj45eM94</videoflash>
| Présentation IGG 1.1
+
| Presentation IGG 1.1
 
|-
 
|-
 
|}
 
|}
Line 245: Line 245:
 
|-
 
|-
 
|<videoflash>5HzH0lKL2tQ</videoflash>
 
|<videoflash>5HzH0lKL2tQ</videoflash>
| Présentation IGG 1.2
+
| Presentation IGG 1.2
 
|-
 
|-
 
|}
 
|}
Line 254: Line 254:
 
|-
 
|-
 
|<videoflash>R4YD8s9-3K8</videoflash>
 
|<videoflash>R4YD8s9-3K8</videoflash>
| Présentation IGG 2.1
+
| Presentation IGG 2.1
 
|-
 
|-
 
|}
 
|}
Line 263: Line 263:
 
|-
 
|-
 
|<videoflash>eRNNGjFTCeU</videoflash>
 
|<videoflash>eRNNGjFTCeU</videoflash>
| Présentation IGG 2.2
+
| Presentation IGG 2.2
 
|-
 
|-
 
|}
 
|}
Line 272: Line 272:
 
|-
 
|-
 
|<videoflash>RZ3K0pwCSgw</videoflash>
 
|<videoflash>RZ3K0pwCSgw</videoflash>
| Présentation IGG 2.3
+
| Presentation IGG 2.3
 
|-
 
|-
 
|}
 
|}
Line 281: Line 281:
 
|-
 
|-
 
|<videoflash>iA0PSLIqo_I</videoflash>
 
|<videoflash>iA0PSLIqo_I</videoflash>
| Présentation IGG 2.4
+
| Presentation IGG 2.4
 
|-
 
|-
 
|}
 
|}
  
 
[[fr:Galerie_Vidéo]]
 
[[fr:Galerie_Vidéo]]

Revision as of 07:52, 31 July 2009

Simulation

<videoflash>uTN4TLZLShc</videoflash> Fluid-solid interaction's simulation - Projection of water on a cube

(O. Genevaux)


<videoflash>oW6DZ9PuxBw</videoflash> Simulation of fluid-solid interactions -

(O. Genevaux)


<videoflash>JAh9NPxM0tE</videoflash> Simulation of fluid-solid interactions - Rebound

(O. Genevaux)


<videoflash>Is4eQDUJqG4</videoflash> Simulation of fluid-solid interactions - Ball thrown in the water

(O. Genevaux)


<videoflash>58fa4mcYiIE</videoflash> Simulation of fluid-solid interactions - Ball bouncing in the water

(O. Genevaux)


<videoflash>Moz9pOhV-E8</videoflash> Physical animation - Animation of a tissue sliding over a ball

(A. Habibi)


Collision detection

<videoflash>3lrHuLu8oEw</videoflash> Particle collision detection (T. Jund)
<videoflash>9uqAKIS1_Bk</videoflash> Particle collision detection (T. Jund)

Video of the international congress SPM 2009

<videoflash>M7rCYgylcO0</videoflash> Forecast mechanism for continuous collision detection in deformable environments (T. Jund)

Virtual Reality

<videoflash>qdBHZhhKPhg</videoflash> Manipulation on the workbench (a stranger)
<videoflash>a6TJpgAHTek</videoflash> Potter metaphor (M Veit)
<videoflash>VU-Lw66nc1o</videoflash> Indirect manipulation (M Veit)
<videoflash>N8ET7b5cRI8</videoflash> Navigation over a surface (M Veit)
<videoflash>rKgLzqO5xbo</videoflash> 3D constraints on the workbench (A. Fabre)


<videoflash>ZzCptdi4P5A</videoflash> Ring Menu, Cube Menu (L. Sternberger, J. Grosjean)

GPU rendering & Simulation

<videoflash>3UNbLhJDbK8</videoflash> GPU rendering of heighfields (L. Ammann)


<videoflash>LD1jdORka18</videoflash> Interactive refraction on complex static

geometry using spherical harmonics (O Génevaux, F Larue, JM Dischler)

<videoflash>5V_joHXJ_Pc</videoflash> Visualization of plasma simulation (M. Haefelé)

4D animation

<videoflash>UtsNuoWx6Mw</videoflash> Fusion of 2 spheres
<videoflash>16ULTAiQuH0</videoflash> Fusion of 2 objects
<videoflash>Nq9WK8dvLZE</videoflash> Modeling of an animation in 4D (N. Dubreuil)

Communication

<videoflash>k9SHFPpt-tI</videoflash> France 3 Alsace news coverage


<videoflash>9MShj45eM94</videoflash> Presentation IGG 1.1
<videoflash>5HzH0lKL2tQ</videoflash> Presentation IGG 1.2
<videoflash>R4YD8s9-3K8</videoflash> Presentation IGG 2.1
<videoflash>eRNNGjFTCeU</videoflash> Presentation IGG 2.2
<videoflash>RZ3K0pwCSgw</videoflash> Presentation IGG 2.3
<videoflash>iA0PSLIqo_I</videoflash> Presentation IGG 2.4