Team IGG : Computer Graphics and Geometry

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Jean-François Dufourd was the Director of the LSIIT during 8 years (1997-2004). He is a member of the "Conseil National des Universités" 27th section since 2004.
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[[fr:Faits marquants]]
  
'''Specifications and proofs in geometry''' : Jean-François Dufourd launched this original topic around the proof of geometrical objects properties and derivation of geometric algorithms validated to be correct. He conceived and validated in Coq an optimal colored planar images segmentation algorithm using a structural induction on the combinatorial hyper-maps and he contributed to the proof in Coq of the "théorème du genre" d'Euler-Poincaré's formula for closed and oriented combinatorial surfaces (and polyhedra) using a structural induction on the hyper-maps.  
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'''Awards''' :
Contraintes : Pascal Schreck headed the Specific Action "Modélisation géométrique sous contraintes" (Constrained geometric modeling) of the CNRS in 2003-2004. Since 2006, its internationalization is established through the co-organization - with Dominique Michelucci and Xiao-Shan Gao - of a dedicated session to constraints and geometrical reasoning which is part of the conference ACM SAC (Symposium on Applied Computing).  
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* The paper "Mix-Max: a content-aware operator for real-time texture transitions" (R. Fournier et B. Sauvage) received the [https://jfig2023.lirmm.fr/awards/ best paper award] at Journées Françaises d'Informatique Graphique 2023.
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* Charline Grenier (audience prize) and Romain Fournier (jury 2nd prize) have been awarded at the [https://www.asso-afig.fr/site/concours/ 2023 JFIG shadertoy contest].
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* The paper "[https://publis.icube.unistra.fr/appli.php/2-LSD23 Preserving the autocovariance of texture tilings using importance sampling]" (N. Lutz, B. Sauvage and J.-M. Dischler) has been awarded an honorable mention to the [https://www.eg.org/wp/eurographics-awards-programme/other-eg-awards/2297-2/ Günter Enderle Best Paper Award] at [https://eg2023.saarland-informatics-campus.de/ Eurographics 2023].
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* IGG team's entry at the 3DUI Contest 2023 (in collaboration with the IEEE VR conference) received an honorable mention [[https://publis.icube.unistra.fr/4-FFGH23 4-FFGH23]]. This work was done by Romain Fournier, Benjamin Freeling, Miguel Gervilla, Martin Heitz, Paul Viville, Kevin Berenger, Flavien Lécuyer and Antonio Capobianco.
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* At the Shadertoy contest of the Journées d'Informatique Graphique 2022 in Bordeaux, the first prize went to a M2 I3D student (Titouan Laurent: [https://www.shadertoy.com/view/NtVBWd his shader]) and the public prize to a doctoral student of the IGG team (Romain Fournier: [https://www.shadertoy.com/view/DsjGzz his shader]).
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* Charline Grenier, 2nd year PhD student, won the "Best Student Presentation" for the paper presented at Pacific Graphics 2022.
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* Charline Grenier, 2nd year PhD student under the supervision of Basile Sauvage in the framework of the ANR [http://igg.unistra.fr/People/reproctex ReProcTex], wins the prize for the best poster of the Doctoral School in 2022.
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* Thierry Blandet, IR of the team obtained in 2019 the Prix Lumière of the Association Française de l'Eclairage for the design of the Lighting Simulator and its model of mechanical sun and artificial sky at the laboratory Lumière ENSAS.
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* Simon Lucas, Trainee of the Master 2 I3D, IGG Apprentice won the [https://jfig2020.sciencesconf.org/page/concours Rendering competition] of the Journées Françaises d'Informatique Graphique (25 - 27 November 2020).
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* The presentation of Paul Viville, 1st year PhD student under the supervision of Pierre Kraemer and the direction of Dominique Bechmann won the prize for the best student presentation at the [https://gtmg2020.sciencesconf.org/ GTMG2020].
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* The paper Semi-Procedural Textures Using Point Process Texture Basis Functions by Pascal Guehl, 4th year doctoral student in our group, Rémi Allègre and Jean-Michel Dischler, written in collaboration with Bedrich Benes (Purdue University, USA) and Eric Galin (LIRIS, Université de Lyon, CNRS), presented at [https://egsr2020.london/ EGSR 2020], The 31st Eurographics Symposium on Rendering, and published in Computer Graphics Forum, received the '''Honorable Mention''', which is the prize just below the best paper (over 19 accepted papers).
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* The paper Modeling Rocky Scenary using Implicit Blocks, written in collaboration between Jean-Michel Dischler and researchers from LIRIS, won the '''best paper award''' at the CGI2020 conference, Computer Graphics International in 2020.
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* The article of Julien Casarin and Dominique Bechmann at [https://cscw.acm.org/2018/index.html CSCW2018], The 21st ACM Conference on Computer-Supported Cooperative Work and Social Comptine, obtained an '''Honorable Mention''' Awards (through 293 accepted articles, 11 Best paper awards and 19 Honorable mention awards (including our article)) for the work on UMI3D: A Unity3D Toolbox to Support CSCW Systems Properties in Generic 3D User Interfaces.
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* The article of Andrea MendizabalEmail and Stéphane Cotin at MICCAI 2018 obtained a [https://link.springer.com/chapter/10.1007/978-3-030-00937-3_2 MICCAI Spotlight] (about 2% of oral papers) : A Combined Simulation and Machine Learning Approach for Image-Based Force Classification During Robotized Intravitreal Injections.
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* Kenneth Vanhoey received a PhD award 2015 ([http://www.unistra.fr/index.php?id=17316 prix de thèse 2015]) from Université de Strasbourg, for its thesis on « Joint Treatment of Geometry and Radiance for 3D Model Digitisation ». These prices are annually given to 20 outstanding PhD thesis that were presented in the previous year.
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* Caroline Essert co-authored in 2014 a paper in collaboration with MediCIS group of LTSI Rennes, and CENIR in Paris, that won the [http://www.iscas.net ISCAS Olympus best paper award] 2014, at conférence [http://www.cars-int.org CARS], on the topic of pre-operative planning for deep brain stimulation (best paper among 95 oral presentation).
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* The IGG team, in collaboration with the technology transfer center Holo3, has won the [http://3dui.org/2014/contest_awards.htm 3DUI Contest] 2014, organized jointly to IEEE VR, the most important international conference in virtual reality, on the topic [https://www.youtube.com/watch?v=cRc6kw2qtIU « Selection and hierarchical annotation of 3D point clouds »].
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* The ANR ACouStiC project (in which Caroline Essert is involved) received the 2013 « grand prix du pôle de compétitivité Images et Réseaux » of the Bretagne region. This award emphasizes the relevance of the project and the quality of produced work.
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* Thomas Jund, under the supervision of David Cazier and Jean-François Dufourd, obtained a « SIAM Student Travel Award » for his participation at the SIAM-ACM Joint Conference on Geometric and Physical Modeling, October 5-8, 2009, San Francisco, California.
  
'''Visualization''' : The recruitment of Jean-Michel Dischler was a renewal of the research works in realistic visualization at LSIIT and he initiated the activity in scientific visualization by participating to the INRIA project CALVI which started in January 2003. Concerning IGG's group, this project relates to scientific visualization, fluid and plasma simulation. At a regional level, Jean-Michel Dischler is the initiator of a projet concerned with the digitalization and the la visualization of works of art in collaboration with HOLO3. His national recognition is demonstrated by his vice-presidency of the EG french chapter and his international recognition from his participation to the program committee of the international conference EUROGRAPHICS (2002-2006).
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'''Others''': Jean-Michel Dischler is '''president of the Eurographics Association from January 2021 till December 2022'''. In 2015, he was named ''Fellow of the Eurographics Association''. After Sabine Coquillart (1999), Marie-Paule Cani (2005), Francois Sillion (2005) and George Drettakis (2007), he was the 5th researcher in computer graphics active in France named Fellow of the association to reward his contributions both to the association and to research in geometric and graphical computing, rendering and visualization. Since then, he is also a member of the [https://www.eg.org/wp/about-eg/organization/ EXECUTIVE COMMITTEE (EXC)]. Under the leadership of Jean-Michel Dischler, the IGG team has hosted the international conference EUROGRAPHICS'2014 in Strasbourg.  
  
'''Virtual Reality''' : Dominique Bechmann is at the origin of virtual reality activities at LSIIT and she largely contributed to the installation of a virtual reality platform at CECPV at UDS (Université de Strasbourg). At the regional level of "Alsace", she is the coordinator of the theme "Image et Réalité Virtuelle" (Image and Virtual Reality) of the State-Region Plan "Pôle Image" (200 k€, 2000-2006) and of the theme "Réalité Virtuelle" (Virtual Reality) of "Pôle Imagerie et Robotique Médicale et Chirurgicale" (550 k€, 2007-2013). She also contributed to the installation of a  virtual reality platform at the "Région Alsace" in 2007. At a national level, she was a member of the pilot committee of RTP n°7 "Réalité virtuelle, synthèse d'images et visualisation" (Virtual reality, image synthesis and visualization) of the CNRS STIC (2002-2005) and she was secretary (2007) of the "Association Française de Réalité Virtuelle et Réalité Augmentée" (French Virtual and Augmented Reality Association) created in 2005. IGG's team organized the "semaine de la réalité virtuelle" in 2005 in Strasbourg jointly with "les journées de l'AFIG" and the 2nd colloquium France-Asia in Virtual Reality. At an international level, Dominique Bechmann headed a projet STIC CNRS-INRIA-MAE France-Asia in virtual reality [3-Bec06] during 2 years (2004-2006).
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The virtual reality platform InVirtuo of the IGG team is part of the ANR EQUIPEX +CONTINUUM (Continuité collaborative du numérique vers l'humain) led by Michel Beaudoin-Lafon (Professor at the University of Paris-Saclay) and carried by the INS2i of the CNRS from June 1, 2021 for 8 years and Dominique Bechmann is part of the executive committee.  
  
'''Medical applications''' : IGG's group created several projects directed to medical applications : START "Région Alsace" project 2004-2005 (Dominique Bechmann, Caroline Villard), BQR CASPER in 2004 (Pascal Schreck, Caroline Villard), ATIP CNRS CASPER2 in 2005 (Caroline Villard), IRCAD-ODYSSEUS contract 2004-2007 (Jean-Michel Dischler), International Project MERLION 2006-2007 (Sylvain Brandel), "ANR Masse de données VORTISS" 2007-2010 (Pascal Schreck) and participates actively to PPF IRMC 2005-2008 preceded by EPML IRMC 2001-2004. Participation to the European project STREP PASSPORT 2008-2010 with IRCAD.
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The model for real-time rendering of glints developed by Xavier Chermain and Basile Sauvage [[https://publis.icube.unistra.fr/appli.php/2-CSDD20 2-CSDD20], [https://publis.icube.unistra.fr/appli.php/4-CLSD21 4-CLSD21], [https://publis.icube.unistra.fr/appli.php/4-CSDD21 4-CSDD21]] has been [https://xavierchermain.github.io/posts/2023/12/14/glint_research_unreal.html implemented in Unreal Engine], one of the most prominent real-time renderer, in its 5.3 release (2023).  
  
'''Awards''' : Caroline Villard obtained the « Cum Laude Poster Award » at SPIE Medical Imaging 2004 and Marc Fournier obtained the « Best Student Paper Award » at the conference CGI’07.
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In collaboration with [https://www.facebook.com/vrjourney.fr Virtual Journey], the IGG group has performed in 2019 a photogrammetry measurement campaign at the [http://www.chateau-vodou.com/fr/chateau-musee-vodou-strasbourg/ Voodou Museum] of Strasbourg in the frame of a project offering to visitors to discover this peculiar religion by means of a unique virtual experience, where a mix of 3D 360° videos shot in Benin and 3D copies recovered from the digitization some museum's artifacts allow a full immersion at the heart of live ceremonies.
  
'''Scientific production''' : 70 publications in peer-reviewed international or national journals or peer-reviewed international conferences during the quadriennal (2005-2008).
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[http://www.staff.uni-mainz.de/oberfeld/ Daniel Oberfeld-Twistel], Associate Professor at Johannes Gutenberg - Universität  Mainz (Institute of Psychology), obtained the Chaire Gutenberg 2019 to collabore with IGG team since April 2023, and in particular, with Birgitta Dresp-Langley, DR CNRS.
  
[[fr:Faits marquants]]
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The expertise of IGG team in texture analysis and synthesis has been recognized by the acceptance of [http://icube-publis.unistra.fr/2-LSAD16 a paper] at the [http://s2016.siggraph.org/ SIGGRAPH 2016] conference along with a publication in the [http://tog.acm.org/ ACM Transactions on Graphics] journal. It is a joint work of the University of Strasbourg (Basile Sauvage, Rémi Allègre and Jean-Michel Dischler) and the Computer Graphics Group of the Yale University (Yitzchak Lockerman, Julie Dorsey and Holly Rushmeier).
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The IGG team scientific quality was already recognized by the acceptance of two papers at the [http://sa2013.siggraph.org/ SIGGRAPH Asia 2013] and [http://sa2014.siggraph.org/ SIGGRAPH Asia 2014] conferences along with a publication in the [http://tog.acm.org/ ACM Transactions on Graphics] journal, the first ranked computer science journal in the category ''software engineering'' according to its impact factor in 2014 (source: InCites Journal Citations Reports). The papers respectively propose a multi-scale texture generation method that achieves a feasible balance between computation time and memory cost and a noise by example generation method that also accounts for some weak structural components in exemplars.
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Around the medical simulation theme, the IGG group is engaged since March 2011 in the [http://www.ihu-strasbourg.eu/ihu/en/ IHU MIX-Surg] Institute for image guided surgery in Strasbourg and in the INRIA [http://mimesis.loria.fr/ MIMESIS] project on computational anatomy and simulation for medicine headed by Stéphane Cotin. The latter has obtained in 2018 [https://www.inria.fr/actualite/actualites-inria/palmares-des-prix-inria-2018 Prix de l’innovation Inria – Académie des sciences – Dassault Systèmes].
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Latest revision as of 14:54, 6 May 2024

Awards :

  • The paper "Mix-Max: a content-aware operator for real-time texture transitions" (R. Fournier et B. Sauvage) received the best paper award at Journées Françaises d'Informatique Graphique 2023.
  • Charline Grenier (audience prize) and Romain Fournier (jury 2nd prize) have been awarded at the 2023 JFIG shadertoy contest.
  • The paper "Preserving the autocovariance of texture tilings using importance sampling" (N. Lutz, B. Sauvage and J.-M. Dischler) has been awarded an honorable mention to the Günter Enderle Best Paper Award at Eurographics 2023.
  • IGG team's entry at the 3DUI Contest 2023 (in collaboration with the IEEE VR conference) received an honorable mention [4-FFGH23]. This work was done by Romain Fournier, Benjamin Freeling, Miguel Gervilla, Martin Heitz, Paul Viville, Kevin Berenger, Flavien Lécuyer and Antonio Capobianco.
  • At the Shadertoy contest of the Journées d'Informatique Graphique 2022 in Bordeaux, the first prize went to a M2 I3D student (Titouan Laurent: his shader) and the public prize to a doctoral student of the IGG team (Romain Fournier: his shader).
  • Charline Grenier, 2nd year PhD student, won the "Best Student Presentation" for the paper presented at Pacific Graphics 2022.
  • Charline Grenier, 2nd year PhD student under the supervision of Basile Sauvage in the framework of the ANR ReProcTex, wins the prize for the best poster of the Doctoral School in 2022.
  • Thierry Blandet, IR of the team obtained in 2019 the Prix Lumière of the Association Française de l'Eclairage for the design of the Lighting Simulator and its model of mechanical sun and artificial sky at the laboratory Lumière ENSAS.
  • Simon Lucas, Trainee of the Master 2 I3D, IGG Apprentice won the Rendering competition of the Journées Françaises d'Informatique Graphique (25 - 27 November 2020).
  • The presentation of Paul Viville, 1st year PhD student under the supervision of Pierre Kraemer and the direction of Dominique Bechmann won the prize for the best student presentation at the GTMG2020.
  • The paper Semi-Procedural Textures Using Point Process Texture Basis Functions by Pascal Guehl, 4th year doctoral student in our group, Rémi Allègre and Jean-Michel Dischler, written in collaboration with Bedrich Benes (Purdue University, USA) and Eric Galin (LIRIS, Université de Lyon, CNRS), presented at EGSR 2020, The 31st Eurographics Symposium on Rendering, and published in Computer Graphics Forum, received the Honorable Mention, which is the prize just below the best paper (over 19 accepted papers).
  • The paper Modeling Rocky Scenary using Implicit Blocks, written in collaboration between Jean-Michel Dischler and researchers from LIRIS, won the best paper award at the CGI2020 conference, Computer Graphics International in 2020.
  • The article of Julien Casarin and Dominique Bechmann at CSCW2018, The 21st ACM Conference on Computer-Supported Cooperative Work and Social Comptine, obtained an Honorable Mention Awards (through 293 accepted articles, 11 Best paper awards and 19 Honorable mention awards (including our article)) for the work on UMI3D: A Unity3D Toolbox to Support CSCW Systems Properties in Generic 3D User Interfaces.
  • The article of Andrea MendizabalEmail and Stéphane Cotin at MICCAI 2018 obtained a MICCAI Spotlight (about 2% of oral papers) : A Combined Simulation and Machine Learning Approach for Image-Based Force Classification During Robotized Intravitreal Injections.
  • Kenneth Vanhoey received a PhD award 2015 (prix de thèse 2015) from Université de Strasbourg, for its thesis on « Joint Treatment of Geometry and Radiance for 3D Model Digitisation ». These prices are annually given to 20 outstanding PhD thesis that were presented in the previous year.
  • Caroline Essert co-authored in 2014 a paper in collaboration with MediCIS group of LTSI Rennes, and CENIR in Paris, that won the ISCAS Olympus best paper award 2014, at conférence CARS, on the topic of pre-operative planning for deep brain stimulation (best paper among 95 oral presentation).
  • The IGG team, in collaboration with the technology transfer center Holo3, has won the 3DUI Contest 2014, organized jointly to IEEE VR, the most important international conference in virtual reality, on the topic « Selection and hierarchical annotation of 3D point clouds ».
  • The ANR ACouStiC project (in which Caroline Essert is involved) received the 2013 « grand prix du pôle de compétitivité Images et Réseaux » of the Bretagne region. This award emphasizes the relevance of the project and the quality of produced work.
  • Thomas Jund, under the supervision of David Cazier and Jean-François Dufourd, obtained a « SIAM Student Travel Award » for his participation at the SIAM-ACM Joint Conference on Geometric and Physical Modeling, October 5-8, 2009, San Francisco, California.

Others: Jean-Michel Dischler is president of the Eurographics Association from January 2021 till December 2022. In 2015, he was named Fellow of the Eurographics Association. After Sabine Coquillart (1999), Marie-Paule Cani (2005), Francois Sillion (2005) and George Drettakis (2007), he was the 5th researcher in computer graphics active in France named Fellow of the association to reward his contributions both to the association and to research in geometric and graphical computing, rendering and visualization. Since then, he is also a member of the EXECUTIVE COMMITTEE (EXC). Under the leadership of Jean-Michel Dischler, the IGG team has hosted the international conference EUROGRAPHICS'2014 in Strasbourg.

The virtual reality platform InVirtuo of the IGG team is part of the ANR EQUIPEX +CONTINUUM (Continuité collaborative du numérique vers l'humain) led by Michel Beaudoin-Lafon (Professor at the University of Paris-Saclay) and carried by the INS2i of the CNRS from June 1, 2021 for 8 years and Dominique Bechmann is part of the executive committee.

The model for real-time rendering of glints developed by Xavier Chermain and Basile Sauvage [2-CSDD20, 4-CLSD21, 4-CSDD21] has been implemented in Unreal Engine, one of the most prominent real-time renderer, in its 5.3 release (2023).

In collaboration with Virtual Journey, the IGG group has performed in 2019 a photogrammetry measurement campaign at the Voodou Museum of Strasbourg in the frame of a project offering to visitors to discover this peculiar religion by means of a unique virtual experience, where a mix of 3D 360° videos shot in Benin and 3D copies recovered from the digitization some museum's artifacts allow a full immersion at the heart of live ceremonies.

Daniel Oberfeld-Twistel, Associate Professor at Johannes Gutenberg - Universität Mainz (Institute of Psychology), obtained the Chaire Gutenberg 2019 to collabore with IGG team since April 2023, and in particular, with Birgitta Dresp-Langley, DR CNRS.

The expertise of IGG team in texture analysis and synthesis has been recognized by the acceptance of a paper at the SIGGRAPH 2016 conference along with a publication in the ACM Transactions on Graphics journal. It is a joint work of the University of Strasbourg (Basile Sauvage, Rémi Allègre and Jean-Michel Dischler) and the Computer Graphics Group of the Yale University (Yitzchak Lockerman, Julie Dorsey and Holly Rushmeier).

The IGG team scientific quality was already recognized by the acceptance of two papers at the SIGGRAPH Asia 2013 and SIGGRAPH Asia 2014 conferences along with a publication in the ACM Transactions on Graphics journal, the first ranked computer science journal in the category software engineering according to its impact factor in 2014 (source: InCites Journal Citations Reports). The papers respectively propose a multi-scale texture generation method that achieves a feasible balance between computation time and memory cost and a noise by example generation method that also accounts for some weak structural components in exemplars.

Around the medical simulation theme, the IGG group is engaged since March 2011 in the IHU MIX-Surg Institute for image guided surgery in Strasbourg and in the INRIA MIMESIS project on computational anatomy and simulation for medicine headed by Stéphane Cotin. The latter has obtained in 2018 Prix de l’innovation Inria – Académie des sciences – Dassault Systèmes.