Team IGG : Computer Graphics and Geometry

Difference between revisions of "Visualization and Interactions"

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== in virtual environment ==
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== Outcome ==
 
 
 
  
 
=== Permanent staff ===
 
=== Permanent staff ===
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=== Interaction ===
 
=== Interaction ===
 
 
  
 
[[Image:Haptic_menu.png|left|thumb|200px]]We also proposed several studies on haptic feedback. The first one was about a haptic 3D menu, dedicated to applications using this type of force feedback peripherals. The 2 main goals were to allow the user to control the application with the same peripheral without going forth and back to the mouse, and to take advantage of the force feedback to assist the gesture while controling the application with 3D controls [http://lsiit-cnrs.unistra.fr/Publications/2010/CE10 CE10], [http://lsiit-cnrs.unistra.fr/Publications/2010/EC10 EC10], [http://lsiit-cnrs.unistra.fr/Publications/2009/EC09/ EC09].  
 
[[Image:Haptic_menu.png|left|thumb|200px]]We also proposed several studies on haptic feedback. The first one was about a haptic 3D menu, dedicated to applications using this type of force feedback peripherals. The 2 main goals were to allow the user to control the application with the same peripheral without going forth and back to the mouse, and to take advantage of the force feedback to assist the gesture while controling the application with 3D controls [http://lsiit-cnrs.unistra.fr/Publications/2010/CE10 CE10], [http://lsiit-cnrs.unistra.fr/Publications/2010/EC10 EC10], [http://lsiit-cnrs.unistra.fr/Publications/2009/EC09/ EC09].  

Revision as of 18:00, 24 April 2011


Permanent staff

Visualisation

Interaction

Haptic menu.png

We also proposed several studies on haptic feedback. The first one was about a haptic 3D menu, dedicated to applications using this type of force feedback peripherals. The 2 main goals were to allow the user to control the application with the same peripheral without going forth and back to the mouse, and to take advantage of the force feedback to assist the gesture while controling the application with 3D controls CE10, EC10, EC09.

Haptic menu Setup.jpg

The second one was dealing with using haptic feedback to purposes that differed from the usual use : 99% of applications use haptic feedback for realistic simulations or assistance. We wished to take advantage of force feedback to materialize properties in the 3D space, either because they are not easy to display on a screen, or because we want to reduce the visual overload as too much information is often displayed on the screen simultaneously. Therefore, we are currently studying how to render some numerical values using force feedback, by considering various kinds of possible haptic responses (vibrations, viscosity, elastic or magnetic feedback,...) and studying their perception thresholds.

Perspectives

In the framework of haptic peripherals, we consider pursuing our efforts on 3D haptic menus and materialization of properties. On the 1st topic, we wish to enhance our menu, and compare it with classical 3D menus such as pie menus for instance. On the 2nd topic, we are going to experiment our approches for the materialization of properties on an application of automatic surgical planning, in order to represent the space of possible solutions with other means than visual, as many other information is already displayed on the 3D view (numerous anatomical structures, possibly displayed with different degrees of transparency and superimposed).