Team IGG : Computer Graphics and Geometry

Geometric Modeling, Simulation and Interaction

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Geometric Modeling, Simulation and Interaction

Objectives / Challenges

The main objective is to improve the quality in terms of efficiency and robustness of geometric modeling and simulation operations. To achieve this goal, we operate our topological models based on combinatorial maps that facilitate the operations of geometric modeling design through their generic in terms of size and type of cell, and thanks also to the separation of the topology and the embedding of objects which is the basic concept.

Participants

Results

  • Modèle volumique adaptatif et multi-résolution (thèse Untereiner 2013 [8-Unte13]) :

[2-UKCB15, 2-UCB13, 3-UCB12]

  • Détection des collisions dans des scènes en mouvement (thèse Pitiot 2015) :
  • Simulation de découpe en temps réel (thèse Paulus 2016) :
  • Prédiction et sélection de cibles en environnement dense (thèse Wonner 2013 [8-Wonn13]) :

[4-WGCB13, 4-WGCB12, 5-WGCB11]

  • Séparation des degrés de liberté pour la manipulation d'objets (IEEE VR2011) :

[4-VCB12, 4-VCB11, 4-VCB10, 4-VCB09]

  • Facteur de perception des distances en environnement virtuel (thèse Sabah Boustila 2016) :

[4-BCB16a, 4-BCB16b, 4-BCB15, 5-BBC15]

Other Publications

[2-CFB15]

Perspectives